![]() ![]() I got to try it rather than wasting my money buying it. I don't see why developers can't add difficulty levels even in Dark Souls-clones. Combat is okay but I am not a fan of games that are hard just for the sake of being hard. The story and cutscenes are passable but I'll be honest here, I kept wanting to skip many of them as they are just not that engrossing to watch. companions along for the ride and these change up with every level. The game itself plays very much like Nioh 2, only you now have A.I. I swear some of the assets look like they've been taken straight out of both Nioh games. Art direction is fine, I guess, but the environments all feel very generic and overfamiliar. Turning it off fixes this but makes the already bland graphics look even more bland. There is also a weird issue with ambient occlusion causing the screen to flash white. Visually the game is average at best with the character creator showcasing detailed modelling and extensive options but in-game the dated engine has obvious LOD issues, pop in and even shadows drawing in mid-distance even on the highest settings. The game has a horrid heavy feel to it and never feels like it is running at 60 fps despite what the overlay is telling me. Technically, the game is a mess in my experience with wonky frametimes (which can be partly fixed with RTSS and a 60 fps cap) and some bizarre framerate dips. I finally managed to get this game downloaded and running on GamePass (which feels like a monumental achievement, I can tell you!) and played about 3-4 hours of it over the weekend.
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